About the Game
Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

Key features:

Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.
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Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now.
Dragon Age 2
Key features:
Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
Determine your rise to power from a destitute refugee to the revered champion of the land.
Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.
Bonus Content: The Black Emporium
Nestled deep under Kirkwall, you’ll find a market with a curious collection of items, some for sale, some for free, and ranging from the mundane to the mysterious! One artifact can even transform your very body, face, hair, eyes—all new! We’ve even granted you your very own mabari war hound to call to your side with a whistle—a boon in battle and a beloved pet at home. Visit the Black Emporium today, and you’ll be the envy of adventurers everywhere. Your invitation awaits!

The Black Emporium features:
A magic item store that has some of the best equipment you’ll find in the game. It’s restocked with better items as you progress through the story.
A loyal mabari hound that fights at your side in battle.
The “Mirror of Transformation”. Gaze into it and you can change your very appearance. Hair, eyes, tattoos, and more can be changed with the click of a button.
A crafting store which sells powerful unique recipes.
Explore the Black Emporium and uncover its strange secrets and lore. Be sure to see its strange proprietor. It should prove most… memorable.

About the Game
Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

KEY FEATURES:

Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.

Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.

New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase “up close and personal”. Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.

An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.

Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card – it’s all in how you play the game.

Men of War: Assault Squad: Preview — Strategy Informer

Men of War: Assault Squad Preview (PC)
Men of War is another one of those titles that I like to call a ‘silent stunner’. It didn’t make many waves, and probably went relatively unnoticed by more mainstream audiences (strategy games not part of blockbuster series generally do). It’s realistic approach to combat, its focus on action orientated game play (as opposed to the tried and tired base building of old) made it shine as bright as any AAA release. Without a doubt, it was one of the best World War II strategy title since Company of Heroes, and now it’s about to get a whole lot better.

Tanks will now have more value on a battlefield

The second stand-alone expansion for Men of War, Assault Squad once again focuses on just a single element of the game, in this case multiplayer and co-op. Co-developers Digital Mind Soft have spent the intervening time studying gamers’ habits and wishes online, and have tried their very best to make them so. In the words of DMS Managing Director Chris Kramer, they wanted to take Men of War to the “next level”, and we think they may have achieved that.

The only content that’s really ‘new’ here however (apart from altered unit rosters) are the skirmish maps. Fifteen equally diverse and equally challenging scenarios have been included for the offline portion of the game, and these basically involve the player fighting from their starting end of the map to the end, facing increasingly tougher waves of enemy resistance as they go. Each map is slated to last at least forty minutes, and there are different difficulty levels that further add to replay ability. As well as offline single player, these maps can also be played co-operatively online, but more about that in a bit.

There may be some grumblings as to whether 15 extra maps show true ‘value for money’ as with Red Tide, but from what we’ve tested so far, there shouldn’t be many worries. These skirmish matches are incredibly well made, satisfyingly challenging, and the most important thing: fun. But it still would be taking the biscuit a bit if that’s all we were getting. Thankfully, unlike the lack-lustre Red Tide, it’s not.

When relating how they were trying to improve on Men of War for Assault Squad, Kramer alluded to how DMS left no stone unturned, no file untouched. Everything they could possible change, alter or improve, they did, and nowhere is this more evident than in the multiplayer. If anything, this new expansion is an online expansion in the sense that that’s where the focus is.

If you win a map via one route, win it again via different one

It’s unclear at this point at how much true ‘new’ content, as Kramer repeatedly emphasised how they focused on polishing what they had, as well getting rid of anything they didn’t think worked well. Expect to lose some game modes, units, even possibly whole maps. But we all know the saying about how the lord taketh away, but before that He must give, and give DMS have.

The first thing you will notice is the improved graphics. Don’t get us wrong, Men of War was a fine looking game, but now it looks absolutely gorgeous. Better textures, better watershaders, improved depth of field, bigger explosions, everything about just looks so good now, and believe us when we say we know who strange it sounds getting excited over some pixels, but combined with the rest of the changes it just creates a really charged atmosphere. We sorely wish we had our hands on some code right now.

The unit rosters have been given a major overhaul to promote balance, improve tactical choices, and stop this ‘tank warfare’ mentality that seems to have cropped up on online matches. Now armoured units are a lot more expensive, and so are considered more a precious commodity than cannon fodder, so expect infantry to play an even more important role online. Squad makes up have been tweaked slightly, and you can also purchase more individual units to create your own squad. There are more vehicles, improved vehicles, and things like artillery have been group into Light, Medium and Heavy categories for ease of use.

Each faction now also has its own selection of ‘special’ units. These units are under a time-lock and differ in price, but are bought using a separate allocation of points that never recharges. Do you go for more of the cheaper ones? Or do you wait till the end and deploy the one-shot uber fortress of death? These extra tactical choices reflect the most on what DMS have been trying to achieve with the multiplayer overhaul. And, just to top it all off, the Great Britain faction has been renamed the ‘Commonwealth’ faction, just for increased historical accuracy – I mean what more could you want?

Forgive us if we seem to be foaming at the mouth – we honestly haven’t been this excited about a game in while. If you were harbouring any doubts since Red Tide or the whole 1.16 patch fiasco, doubt no longer. Red Tide was actually developed by an internal 1C studio, and not Digital Mind Soft who worked on the first game and Assault Squad. Furthermore, DMS have streamlined the patching process, and eliminated Best Way (the developers of the engine) altogether, thus making the process simpler. They’ve even allegedly sorted things out for Steam users as well, who sometimes had to wait even longer for patches to be released for their version of the game.

Only Men of War has really managed to capture the carnage of WW2

Men of War: Assault Squad may not promise much, but if everything goes according to plan, it could make a good game even better. One wonders what the plans are for the series after his. Will they continue adding to the experience bit by bit? Or are all these changes leading to an inevitable sequel of some kind? If you read our interview, you may glimpse some hints as to what such a sequel could tail. Either way, we can’t wait. Check out our interview more for information!

Men of War: Assault Squad is due out in Winter 2010 for PC.

Half-Life 2 Coming to Mac OS X Today [Updated: Now Available] – Mac Rumors

As noted by Kotaku, Valve Software is set to launch the Mac OS X version of Half-Life 2 today, with follow-up sequels Half-Life 2: Episode One and Half-Life 2: Episode Two also seeing their public release for the platform.

Valve announced in early March that it would be bringing its Steam game distribution platform and library of games to Mac OS X, with the public release going live earlier this month. Among the 60 launch titles for Mac OS X was Valve’s Portal, which was available for free until earlier this week.

Valve will continue to roll out new titles for the Mac on a regular basis, with the Half-Life 2 package representing the next step in that process. To celebrate the launch of Half-Life 2, Valve has remade a portion of Apple’s iconic 1984 Super Bowl commercial in a Half-Life 2-inspired theme, with series protagonist Alyx Vance serving as the main character in the promo. Several frames of the remake were used in one of six leaked teaser images sent to MacRumors and other sites ahead of Valve’s official Mac announcement.

Update: The three Half-Life 2 titles have now been updated, with support for Mac OS X obviously being the most significant item of interest for Mac users. The titles are temporarily on sale at 30% off, with Half-Life 2 priced at $6.99 (down from $9.99) and Episode One and Two available for $5.59 each (down from $7.99).

R.U.S.E. Release Date have Moved to September 2010 – it was announced on the official R.U.S.E site at http://ruse.us.ubi.com/index.php?page=news&newsid=11234.

Ubisoft | RUSE – News

23/04/2010 – general
Hi everyone,

We have some important news to share with you today.

Following the massive feedback we got from the community during the Public Beta, we have decided to postpone the release of the final game to September 2010.

While we understand how disappointing this news will be for many, rest assured that this is the best decision for R.U.S.E. and that this extra time will allow us to implement many of your suggestions and improve the multiplayer experience while polishing the overall game.

The project has been ambitious since the start. The VIP Beta and Public Beta proved to us that we were working in the right direction and bringing something genuinely new and refreshing to the RTS genre. We want to keep that mindset and make sure that every single feature of the game is absolutely top-notch before shipping.

We hope that you understand that decision and will continue supporting the game and the team during that time. You can of course expect us to communicate on the changes and improvements that will happen during the coming weeks. Meanwhile, here is a list of some features currently being improved based on your feedback:

• The multiplayer menus and filters
• The unit selection
• The order assignment
• The unit behavior and pathfinding
• The strategic AI behaviour
• The anti-lag policy and kick system
• and the game balance of course

Once again, thanks for your massive feedback and support, and stay tuned for more R.U.S.E. !

R.U.S.E. team

·From The Heart from movie Fired Up
·No Promises from movie Fired Up
·Forget It from movie Fired Up
·A New Start from movie Fired Up
·Time Heals from movie Fired Up
·When The Lights Go Out from movie Fired Up
·Looking In from movie Fired Up
·Dead Dreams from movie Fired Up
·Try from movie Fired Up
·Worn Down from movie Fired Up
·All I Could from movie Fired Up

SouthPeak Games | SouthPeak Games Acquires Rights to Publish Firefly Studios’ Stronghold 3

SouthPeak Games Acquires Rights to Publish Firefly Studios’ Stronghold 3

May 13, 2010

Next Entry in the Multi-million Selling Series Due for PC in 2011

MIDLOTHIAN, VA – Leading videogame publisher, SouthPeak Interactive Corporation (OTC BB: SOPK), today announced that after a recent asset acquisition it has secured the rights to publish PC real-time strategy title Firefly Studios’ Stronghold 3 via retail channels and digital distribution.

First published in 2001, the Stronghold series is one of the most respected in its genre, with the franchise selling more than five million copies globally. Stronghold 3 promises to build on these firm foundations with a significantly improved graphics engine and new gameplay elements. Firefly Studios’ Stronghold 3 is due for release on PC in 2011.

“Stronghold 3 will be a terrific addition to our line-up as our premier release for Spring 2011,” said Melanie Mroz, SouthPeak’s CEO. “Publishing the newest sequel to the popular Stronghold franchise provides additional visibility to our brand and robust portfolio of games. With a strong built-in user base, we believe the enhancements incorporated into this sequel will drive further growth for the franchise, enhance our revenue stream through traditional retail sales, as well as significantly strengthen our digital offering where there remains tremendous growth opportunity.”

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