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The Sims Cheats

If you know of a new cheat code that is not listed click here

While playing, press [CTRL] [SHIFT] [ALT] C, then type the following codes:
#import - Read in behavior tuning constants from Tuning.txt
#export - Write out behavior tuning constants to Tuning.txt
auto_reset - Toggle automatic object reset feature
all_menus - Toggle display of unavailable interactions in person control menus
allow_inuse - Sets whether menu items appear for in use objects
assert - Force an assert for testing
autonomy (1-100) - Set free thinking level
auto_level - Architecture tools automatically set the level as needed
browser_failsafe - Prevent web browser crashes
bubble_tweak (z offset value) - Set z offset for thought bubbles
crash - Crash game
core_dump - Dump entire memory to core_dump_[date:time].txt
cam_mode - Toggle camera mode
cht (filename) - Execute "file.cht" file as a list of cheats
(directory path) - Sets the neighborhood directory to the path
draw_all_frames off - Draw all animation frames disabled
draw_all_frames on - Draw all animation frames enabled
draw_origins - Draw colored dots at each person`s origin
draw_floorable off - Floorable grid disabled
draw_floorable on - Floorable grid enabled
draw_routes on - Selected person`s path displayed
draw_routes off - Selected person`s path hidden
dump_happy - Dump selected person`s most recent list of scored
interactions to a file dump_mc - Dump selected person`s motive contribution curve to a file
debug_social - Enable debug flag to show outcome choice dialogs for social interactions
edit_grass (number) - Set grass change value
edit_char - Create-a-character mode
fam_test (opcount) - Run series of random operations on unhoused families
files shrink_text (font_size) (text) - Create shrunk_text_#.bmp
flush - Completely flush app to VM file when running Windows NT
grow_grass (0-150) - Set grass growth
history - Save family history file hist_add - Add new family history stat
to the current family
house (house number) - Automatically load indicated house, no questions asked
html - Toggle web page creation
interests - Display personality and interests
import (FAM file) - Automatically import and load indicated FAM file
klapaucius - 1000 Simoleons (unpatched game version)
log_mask - Set event logging mask
log_animations - Log animations in the event log window
lot_size (number) - Set lot size
map_edit off-Map editor disabled
map_edit on - Map editor enabled
music - Toggle music
memview - Show memory view window in debug builds of the game
move_objects on - Move any object
obj_comp - Toggle object compression in save file
porntipsguzzardo - Say "porntipsguzzardo"
plugh - Say "plugh"
prepare_lot - Check and fix required lot objects
preview_anims off - Preview animations disabled
preview_anims on - Preview animations enabled
quats - Toggle quaternion transformations
quit - Quit game
rosebud - 1000 Simoleons (patched game version)
rebuild_cp - Rebuilds entire control panel/UCP from scratch
refresh_faces - Refresh the BMP_ resources for all people whose IFF files are writable
refresh_textures - Rematch dependent textures and regenerate bitmaps for all user characters
restore_tut - Restore tutorial
rotation (0-3) - Rotate camera
route_balloons off - Routing debug balloons disabled
route_balloons on - Routing debug balloons enabled
reload_people-Total reload of people skeletons, animations, suits and skins
report_assets - Toggle assets report
save - Save currently loaded house
set_hour (1-24) - Set time of day (unpatched game version)
sim_limit (milliseconds) - Set maximum milliseconds to allow simulator
sim_speed (-1000 - 1000) - Set sim speed
sim_log end - End sim logging
sim_log begin - Start sim logging
sim_speed (-1000-1000) - Set game speed
sim_peek - Toggle calls to PeekMessage within sim loop
soundevent - Trigger sound event
sound_log - Toggle sound log window
sound - Toggle sounds
swap_houses (house number) (house number) - Swap the two house files and updates families
sweep off - Ticks disabled
sweep on - Ticks enabled
tile_info - Programmer stats
tutorial off - No tutorial object generation when tutorial house is loaded
tile_info on - Tile information displayed
tile_info off - Tile information hidden
visitor_control - Toggle allowing visitors to be controlled using the keyboard
write_destlist - Appends the route destination list to AllRoutes.txt every time a route is found
write_routes - Write out an RTE file every time a route is found
water_tool - Create moat or streams
xyzzy - Say "xyzzy"
Building a Castle in the Clouds
Large second - floor extensions to a house, or even an entire house in the air, can be built totally unsupported by the following method. First, lay out a complete ground layer of pillars. You`ll need lots to form a surface to build on. Next build your second-floor home on top of these pillars. It`s important that you do ALL the structural work at this point; get all the walls placed and floors put in. Don`t forget the stairs! Next, simply switch to the ground floor, and delete all the pillars. The house will remain standing, completely unsupported by anything except thin air! Voila! A castle in the clouds for your Sims!
Bring up cheat mode and enter the "klapaucius" code. The bring up cheat mode again and enter "!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (you can add up to 60 total).
Garbage Bag of Holding
In the early stages of The Sims life time is often wasted emptying the trash and bringing it to the curb. I found that if you fill the cheap 30 simolian trash barrel you can order your sim to empty it and just as they remove the bag cancel the order. Then order them to pick up the mess that they just made and they will return the full bag to an empty barrel, which will now be empty. Do this every time it fills and trash need never be brought outside to the curb again. This saves a lot of time.
Paying the Bills
Simply keep a bill, unpaid, until the mail carrier delivers the next set. When your flag is up (your mailbox being full of-- what else, more bills), pay the first one (i.e., bring it out to the mailbox.) When you do this, the newer bills disappear. Using this cheat, you will only have to pay every other bill, instead of every one.
Raise Sims Mood Bars
When using the move_object cheat you can restore your Sims mood bars by getting your Sim to sit in a chair, pausing the game and deleting the chair that your Sim is in. Your Sim will disappear. Unpause the game and click on your Sims face icon and your Sim will reappear with some restored bars.
Don`t Pay Bills:
If you don`t want to pay the bills all you have to do is go to `Buy mode` and then pick up the bills. Then move them to a place where they cannot be put down like a chair and then press `Escape`. the Bills will disappear and won`t need paying.
Leftover food?

Why let it go to waste? Before going to work or bed, simply have your sim
"grab a plate", and cancel the eat action as soon as it pops up. He/she will put the plate down on the ground. This will restore the life of your food allowing it to last for another six hours. Your sim will wake up and the food should still be edible whereas the plate from where it was served is now crawling with flies. Sims don't have a problem eating from a plate
served off the turf and it'll save you money and precious time.

Beenie -

once u have entered the cheat move_objects on, if u delete your sim, and then click on its face at the bottom of the screen, then all stats will have reached top bar. WARNING: your sim will lose its job and any experience points(eg body points) after doing this.

10/11/02 -

Nude Sims:
Enter the cheat "move_objects on" then when your sim is in the bath go to buy mode and pick them up and put them somewhere else. When they have finished their bath they will not change in to their cloths and will walk around nude.

 Posted by sage on October 20, 2004 ( 75 reads)  (  Discuss about The Sims cheats in our forum )

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